For many years geospatial users have been building 3d scenes and worlds for various use cases: replicating the physical world - as a digital twin, modeling various scenarios using geo design techniques, generating analytical results using geospatial tools, predicting outcomes using Deep Learning and AI workflows and lately, consuming massive 3d geospatial content in game engines. Now with the increased attention in making the metaverse interoperable and efforts to standardize it, geospatial use cases are positioned favorably to bring impact in this world. In this session, we’ll talk about concepts, explore use cases and examples in geospatial that are priorities in the metaverse. We’ll also look at how I3S, as an open format for streaming massive 3D geospatial content could be used as an interoperable 3d format within the metaverse.
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