Learn how to build 3D representations of open spaces, parks and streetscapes using Esri’s CityEngine technology. First, this session will explore using open data sources to rapidly create 3D scenes from neighborhoods to whole cities. By using
procedural rules, the presenters will then show how to efficiently distribute 3D vegetation models, place street furniture, generate street geometries, and modify the terrain. Also, web scene publication workflows will be explained. Finally, an overview of the new planning features in CityEngine 2018 will be given.
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